Caliber damage overhaul fallout 4. Fixes a few bugs relating to weapons and targeting.


Caliber damage overhaul fallout 4 50 caliber is a type of ammunition in Fallout 4. I saw Deadeye just earlier today, and I'm honestly not a fan of 'scripted' headshots, i. 50 Caliber. (. 5. If using True Damage, turn off player skalling. 32 - 14 With a . Dec 5, 2022 · A Fallout 4 modder has realistically overhauled the amounts of damage dished out by all of the game's traditional guns, making your sharpshooter build more true to life than ever before. nexusmods. Im getting back into the FO4 modding scene as it has been a few years since I last modded and played it. esp) => PRKE: Did not have expected EPFB record to go with the EPFT record Mutagen. Jan 17, 2016 · Ballistic Overhaul for Weaponsmith Extended 2 (Former JSRS Sound Mod Patch) Better Locational Damage - New Calibers - Weapons of Fate - Compatibility Patch : Bullet party : Only for New Calibers users. Oct 31, 2023 · A dynamically generated mod to change how ballistic weapon damage works in Fallout 4. As said before, it has nothing to do with it. Base damage increased from 40 to Feb 19, 2023 · Automatically balances all your firearms according to weapon type and caliber. 1 LL patch and/or you do not want to use all the gun overhauls, Open the downloaded ZIP file and delete the . Jan 26, 2016 · It also improves missile and mini nuke blast radius, missile damage, and plasma damage. fallout-4 mutagen-synthesis fallout-4-modding caliber-damage-overhaul Updated Feb 5, 2024; C# Oct 19, 2024 · Built from the lessons learned from the previous installments -- from the initial Weapons-Overhaul AIO, the Weapons Overhaul Redux, and now this -- with simplicity and optimization in mind; and built on a modular system divided between the "Main" System, the "Ammo" System, the "Heavy" System, and the "Lite" system, patrons how have the option Dec 3, 2023 · Built from the lessons learned from the previous installments -- from the initial Weapons-Overhaul AIO, the Weapons Overhaul Redux, and now this -- with simplicity and optimization in mind; and built on a modular system divided between the "Main" System, the "Ammo" System, the "Heavy" System, and the "Lite" system, patrons how have the option The damage values CALIBER uses are the ones Unleveled Commonwealth was balanced around. Ryan (SniffleMan) for CommonLibF4; sasnikol for their invaluable help Jan 22, 2022 · Armament continually updates with new ammunition and includes "Immersive Damage" by jarari for streamlined damage calculations. ReaperAnon/CALIBER-Damage-Overhaul. It's fully compatible with Munitions, so you can have the same mechanic applied to custom guns. ) > Receiver-Trigger - A premade combination of firing function and damage, depends on the Dec 1, 2022 · TRUE DAMAGE - Weapon Damage Normalized By Ammo Caliber - Chinese Translation 主文件,必须: TRUE DAMAGE - Weapon Damage Normalized By Ammo Caliber - German Translation TRUE DAMAGE - Weapon Damage Normalized By Ammo Caliber - Spanish True Damage 14MM patch Goated mod. Jan 17, 2024 · I always hated how the damage types in Fallout 4 are very inconsistent; this mod aims to change that! All weapons damages are now reflective of the base ammo type that that weapon uses. Sep 9, 2021 · All weapons now upgrade to Rank 4, i. I increased the damage and range to more realistic levels. 45= 29. Installation. But I think that you should have fun with a gun verses just because its more effective. 38 caliber is the same measurement as 9mm, but with a shorter Prior to that, some NPCs gained a little damage boost, which was 25%. Trust me I did a lot of testing, it "doubles" the damage with every instance of multiplier, so having three multipliers also quadruples the damage as said by the stat-card. Jun 1, 2022 · This is due to something Bethesda changed in the game's code for Fallout 4 (not an issue in Skyrim apparently) and broke how NPC stats are recalculated when they use health-increasing items. IF you do not want to use my 0. This is basically the problem, Fallout 4 is an RPG, not a shooter. 75 outgoing damage? That seems completely immersion breaking. 308 I can one-shot a mobster in Goodneigbor in the leg, even at . The gun becomes unusable the second you boot up the game, because the first firearm you get is WAY better, the iconic 10mm Pistol. Fallout 4 Particle Patch - No More Glowing Objects Sep 3, 2021 · It makes weapon damage and locational damage more realistic It works better with mods that increase the wapon damage 0:00 to 1:17 = Insects attacks to 2:16 = Third person combat Jan 16, 2023 · All Activity; Home ; Forums ; RSS FEEDS ; Fallout 4 RSS feeds ; Nexus Fallout 4 RSS Feed ; OPERATOR EDITS REDUX True Damage Tactical Reload Caliber Complex Armament SPITFIRE JSRS Modern Warfare Gun SOUNDS Realistic Flashlights Recoil Overhaul MERGE and EXTRAS Aug 19, 2023 · Also in the ini, you will find a setting called "InheritedDamage". Adds a few new attachments like bayonet (cant have a musket with out a bayonet) Oct 25, 2024 · In the vanilla game, the "Chinese Pistol" does 4 damage. Dec 1, 2022 · True Damage is a lightweight mod that instantly balances every ballistic firearm in your game according to weapon type and caliber. B Aug 30, 2023 · I use Maim Lite, Scourge and True Damage. 50 caliber sniper rifle. log file in My Games/Fallout 4/F4SE, for more information about the process, including how many NPCs the spells/perks/items were added to. the general idea is to get rid of the vanilla guns and then overhaul the new guns to get rid of unrealistic mechanics like being able to increase the amount of damage a gun does without changing its actual ammunition CALIBER-Damage-Overhaul CALIBER-Damage-Overhaul Public. Not only that, just by virtue of your character's level increasing, lower tier enemies are made completely useless. SCOURGE or Unleveled Commonwealth (Synthesis Patcher) to unlevel NPC's, remove scaling and standardize their health and resistances. esp and put it in the Fallout 4 data folder. I was using Health Overhaul (HO) but felt the guns were too strong (used his file to replace values in True Damage) and NPC health values too low --- made the game too easy. Apr 19, 2022 · An ammunition and attachment-based damage overhaul for Fallout 4. \n. Mar 6, 2021 · Fallout 4 close Clear game filter; Games. Complete ammo crafting. Upgrade your FPS skills with over 25,000 player-created scenarios, infinite customization, cloned game physics, coaching playlists, and guided training and analysis. It only controls if a weapon can trigger a head explosion if the bodypart is capable of it. SCOURGE and Game Config Menu covers everything for NPC incoming & outgoing damage while sticking to vanilla combat. So I'm starting a new play through of Fallout 4 and wondering what the best mods are to improve combat. It is way under powered in Fallout 4. Is there anything that improves enemy AI as they have a bad habit of just standing in the open if I increase damage. Jan 17, 2024 · (Damage Overhaul File) I always hated how the damage types in Fallout 4 are very inconsistent; this mod aims to change that! All weapons damages are now reflective of the base ammo type that that weapon uses. . May 11, 2023 · Loaded Out: An Encumbrance Overhaul: Reworks encumbrance mechanics Barter - An Ecomony Overhaul - Overhauls the game economy Degrade and Salvage - A crafting overhaul - Adds weapon degredation, and overhauls crafting Home Unimprovement - Survival Settlement Crafting - Turns settlement building into camping Jun 18, 2022 · 4) Once you have all suppressor OMODS, find the projectile data in the Properties section of the OMOD and change the projectile to 'PROJECTILE-AMMOOFCHOICE'_SUPP. For example, your gun uses 9mm, which is not present in Fallout, go into FO4Edit and override to a similar ammo that BLD uses, in this case, . Dec 3, 2023 · (Note that this "bloat", deals unexplained damage beyond what the stat-card says. It will also only trigger on death or when the bodypart data has it enabled when the npc is alive. Top Xmas Deal Nov 3, 2024 · patch for CMO - Complete Molotov Overhaul - A Logical Approach. 5 from the optionals. com/fallout4/mods/3815Xbox (perks only): https://mods Dec 9, 2024 · The plan is to replace all of the hideous vanilla guns with the best mods the community has to offer but instead of just throwing a bunch of mods in a load order and making a level list patch for them i want to go over and overhaul each gun mod first to make them fit into a new balancing system where guns are realistic. Many new ammo conversions. Feb 19, 2024 · 4 GAUGE; It will work just by having Caliber Complex and TRUE DAMAGE, but my plugin doesn't have good potential on its own without the following mods: If you are familiar with all the mods below, just download and play, If you are a new player - READ the description of the mods that are required on their page Dec 13, 2023 · laser musket overhaul and remesh Modifies the laser musket to be more based on salvaged and jury rigged laser and weapon parts (in my eyes) instead of a flimsy peice of wood etc. 62 = 38. My few gripes with the mod are: since the locational damage is caliber based (which is a good thing and makes calibers matter), calibers added by mod weapons aren't compatible out of the box and require patching on user's end (and it's quite a bit complicated). There is also a 5th damage level: the Overpowered Receivers and Equalized Capacitors. Enhanced Melee; Locational hits do more damage and are harder to hit in VATS. Oct 25, 2018 · I tried several of the damage overhaul mods on the nexus, and none can really fulfill my idea of how damage should work. I really like _Balance_, but it makes damage so high it throws entire RPG system out of the window. So I made guns that use 10mm do the same amount of damage, (And any other guns that share ammo types) because guns don't hurt people, bullets do. What I basically want is this: NPCs levelling with the player Feb 14, 2017 · CALIBER COMPLEX Patches : Optional: CALIBER-COMPLEX Weapons Patches : Chinese - SVT-40 【必须】主文件: Consolidate Weapon Crafting Recipes Surplus (CWCRS) *optional* HITME fix - SVT-40 : Main mod. Reduces magic damage boosts from attachments and perks. 303 = 47. Jan 17, 2024 · Here is a list of all of the base damages by caliber: . Faction Reinforcements : patch for Improved BoS. If you still find yourself dying, a lot. \n The . I do use MAIM yes. I play as a wanderer arriving from the west so I start at level 25 but only gain half XP. Dec 19, 2024 · LW99's Real and Realistic Weapon Overhaul NOTICE for now all 16 gun overhauls is available in AIO download format. Recently took up Fallout 4 after spending a ton of time modding and playing through Fallout 3 and New Vegas fully. . Alternate Start allows me to start at the DC gate or Natick (and other places including 111). Most disappointing, it does not have any stagger overhaul like BLD. Terrible recoil control. But in Fo4 I'm ok with running Maim2, True Damage, and Scourge for more challenge in gunplay. ) Better Locational Damage (Patch included, load BLD before my mod and the patch after my mod. BLD makes the combat very intense and rewarding especially in the starting when you don't have good armour. esp (requires Far Harbor and Nuka World) 4: Any TD patches for Armament, Caliber Complex, ammo and weapon mods etc. 38 Caliber rechamber now reduces weight, significantly increases rate of fire and ammo capacity. The headshots multiplier in Immersive-gameplay vary, with ghouls the highest (12) And robots the lowest (2-4) Limb damage. Caliber Complex; Mods patched so far: 12. Nov 11, 2020 · Check po3_SpellPerkItemDistributorF4. esp (requires Far Harbor and Nuka World) Compatibility and Patching Potential Conflicts From what I understand Caliber Complex doesn’t influence bullet damage directly, but adds a bunch of new calibers and gives them all projectile properties (travel time, gravity, etc). Before the Great War, these rounds were sold in boxes of ten cartridges. Feb 14, 2023 · Here are links to every mod mentioned in this video:Better Locational Damage: PC: https://www. Thought I'd post about it here and maybe with some help I can make it myself (or maybe someone else if it's too complicated for a noob like me). The world’s best aim trainer, trusted by top pros, streamers, and players like you. In Immersive-gameplay limb damage is reduced in different amounts, depending on your enemies. Dec 1, 2022 · Automatically balances all your firearms according to weapon type and caliber. I think Caliber is better because it gives receivers a purpose. Thanks bp42s! - TRUE DAMAGE - Weapon Damage Normalized By Ammo Caliber, which makes that ammunition is the only responsible for damage, it reworks perks and gun damage so they do almost nothing. True Damage makes sniping and hiding necessary. Language: C# - Size: 68. Oct 8, 2017 · Caliber Conversions allow weapons to use a larger variety of ammos and makes some ammo types more useful. Sep 30, 2018 · Lunar Fallout is a comprehensive overhaul of Fallout 4 in a deceptively small package. Keywords: WeaponTypeGrenade [KYWD:0010C415] (Can be added to the FormList on Bastion. Fire Damage deals bonus damage to Dec 9, 2024 · The end goal will be a full overhaul for the Weapon, legendary effect, and perk system of fallout 4 as well as anything else that needs to be tweaked to keep the game difficulty in check and in balance but this will be a very hard and very realistic overhaul when complete. Caliber conversions with higher damage output are balance with slower rate of fire, smaller magazine capacity, and increased recoil. An ammunition and attachment-based damage overhaul for Fallout 4. This generally applies to anything that makes NPCs increase their max health after they've spawned. Aug 8, 2024 · Unlike other ballistics weapons with True Damage active, mods can affect damage as superior EM components will affect the projectile damage. yeah, pathetic. esp files from this mods AIO download you do not want to use or just disable the esps if using a mod organizer. - Issues · ReaperAnon/CALIBER-Damage-Overhaul Feb 9, 2023 · -Complete weapon overhaul, including damage, range, recoil, weight, value, velocity, armor penetration, and wall penetration. Jan 17, 2024 · Overhauled - Now uses RobCo Patcher to automatically apply changes to weapon damage by ammo caliber. Armor Penetration Fix : By default the ammo penetration effect is broken in Fallout 4, so it's suggested you download this. Sorting lo manually in vortex is a pain. True Damage already has 2 pretty extensive patch repositories for tons of popular weapon mods, and the 5x Headshot multiplier mod basically makes it A dynamically generated mod to change how ballistic weapon damage works in Fallout 4. Feb 15, 2021 · BAP - True Damage - Caliber Complex Patch : Hard Requirement: Beretta 92-FS 9mm Damage Adjustment : Better locational damage - Caliber complex patch : BH SIG MCX Spear NGSW - CALIBER-COMPLEX Patch : Also duh. The mod nullifies magical damage calculations from perks, legendary effects, and in-game values. Added 5. This results in a damage buff for some criminally underpowered weapons, like the Submachine Gun, and small tweaks to other weapons to keep them in line with Oct 28, 2024 · Hi, tried this one the first time for Fallout VR, i get this error: SubrecordException Synthesis. esp - Bastion_FormList_MediumPenetration [FLST:FE000002]) High Penetration - 60% of the damage will penetrate and damage the character. e auto death based on caliber, mostly because it requires even more patching for all the different mod-added ammos that weapons might use. bullets are bullets Dec 13, 2022 · slightly increased Wounding's damage per tick again; vanilla value was 5 damage per tick and per instance applied, in v1. Extraordinary damage. The bulk of the damage is dependent on the ammunition itself instead of being a statistic that is part of the weapon, making weapons that shoot the same ammunition perform similarly to each other with some minor variations in-between. 2 I reduced it to 2 and now it is 3 per tick and per instance; I overestimated the effect of armour penetration the bleed effect comes with, so I increased the base damage again The damage values CALIBER uses are the ones Unleveled Commonwealth was balanced around. Nov 30, 2015 · Prior to that, some NPCs gained a little damage boost, which was 25%. Designed to be used alongside SCOURGE to standardize enemy health values, eliminating scaling from the game entirely. This will not be for everyone and thats okay. Prior to that, some NPCs gained a little damage boost, which was 25%. Maim is a bit unrealistic but does punish you for doing dumb stuff. This setup does not have bleeding nor fancy conditions. Dec 10, 2024 · I dislike the way guns work in vanilla fallout 4 and want to make my own ground up re balance. The times 100 multiplier still does a few extra points of damage to other limbs though, so I created a condition on the headless power armor perk I created that adds negative damage values that will subtract small amounts from the damage done to limbs, but the damage done to the head is so high that it doesn’t matter. All ballistic projectiles overhauled. the general idea is to get rid of the vanilla guns and then overhaul the new guns to get rid of unrealistic mechanics like being able to increase the amount of damage a gun does without changing its actual ammunition There is Better Locational Damage but it was giving me some problems, and it's a patching nightmare. 45-70 = 50. Make sure you install DT 0. Pistol Caliber. g. Skip to content Fallout 4 close Clear game filter Sep 9, 2023 · Like all Bethesda games before it, Fallout 4's NPCs (both creatures and human NPCs) have a very broad level range, which is unfortunately directly linked to the level-gated areas you find them in. To make it viable in all configurations, I have also added extra damage to all Sniper Barrel Attachments & Splitter Barrel Attachment. Ammunition and Ballistics Overhaul: Download mod > Place in Fallout 4 Data folder > Stonks Thats why the gun that shoots the same ammo does different damage is min fallout 4 (10mm pistol and SMG). True Damage only changes damage numbers and ignores all the other important values, so I'm currently working on a complete hand-made overhaul that affects everything related to guns. Jan 12, 2023 · a new slot was added to Gun Options: "PC: Projectile Count"; with this new slot you can control the number of projectiles a weapon fires, ranging from 1 to 20; keep in mind that that the engine splits weapon damage equally across all projectiles, so if you increase the projectile count you also automatically decrease the damage per projectile May 4, 2016 · Fallout 4 Plus Edition : JSRS - Weapons of Fate - Better Explosives - BE Redux patches : Patches for Better Locational Damage : Raiden's CALIBER - COMPLEX Patches : Contains a patch. Damage stats will be comparable to/slightly superior to Combat Rifles. Dec 1, 2022 · Weapons that are patched to use an ammo overhaul already supported by TD e. Works with most mods without patches. Oct 22, 2019 · Immersive Fallout (Patch included in my mod for Realistic ADS, everything else should be compatible. But just because you converted a weapon to use an ammo with higher damage doesn't mean it is better. True damage's component's load order is listed on the nexus page. Sep 4, 2023 · My personal caliber balancing for True Damage and Caliber Complex. Weapon Physics Overhaul. 22 - 12 . BH SIG MCX Spear NGSW UMWP Damage Threshold (goes great with Better Power Armor) - Basically adds a flat damage reduction based on armor worn so light armor, heavy armor, power armor, etc each require a certain amount of damage be done before any damage actually penetrates. 50 = . "Immersive Damage" by jarari is a Fallout 4 mod designed to streamline and simplify damage calculations. com/fallout4/mods/3815Xbox (perks only): https://mods The first video of 2024 and it's kind of a mess let's pray it doesn't set a trend. and links to the caliber-damage-overhaul topic page so that developers can more easily True damage and all its component's must be placed dead last in your load order. Sep 29, 2024 · the DT is designed specifically to disfavour low damage high rate of fire weapons because they generally outpace high damage slow fire rate guns unless you make the slow fire guns way too hard hitting, without some flat reduction to damage and the health scaling is designed to keep the game a little bit of an RPG where it takes 3-4 shots to Oct 6, 2023 · Medium Penetration - 40% of the damage will penetrate and damage the character. 32= 16 9mm = 24. Fallout 4 - Point Lookout : patch for Munitions - Ammo Expansion Project & Weapon Overhaul Project (WOP) - Point Lookout. Links to the mod I reviewed:Weapons Overhaul Systems (WO-R-III)PC: https Oct 25, 2024 · In the vanilla game, the "Chinese Pistol" does 4 damage. Recoil Overhaul: Reduced damage. Gunslinger - each rank allows you to upgrade Small Caliber Weapons Big Leagues - each rank allows you to upgrade your Blunt Weapons Basher - each rank allows you to upgrade your Blades Rifleman - each rank allows you to upgrade your Large Caliber Weapons Dec 13, 2022 · slightly increased Wounding's damage per tick again; vanilla value was 5 damage per tick and per instance applied, in v1. What is your experience with a good, balanced combat mod and would you recommend Better Locational Damage over everything esle? A dynamically generated mod to change how ballistic weapon damage works in Fallout 4. Cherrys New Calibers Patcher - zEdit : Wont work without this. e. all weapons are late-game viable. 56mm conversion that increases rate of fire and ammo capacity at the cost of damage (to a lesser degree than the . Any mods that edit perks, such as MAIM 6: True Damage - Perk Module. There are still variations from weapon to weapon but no weapons that just do more damage with the same caliber. Install as normal with a mod manager. This results in a damage buff for some criminally underpowered weapons, like the Submachine Gun Nov 24, 2015 · . e: "Paciencia" will do more damage than the standard Hunting Rifle). (this was still a left over from vanilla fallout 4) The damage you receive is now more predictable and normal armor should also work a little bit better, to protect you. 50 caliber is a high performance centerfire rifle cartridge manufactured by Circle G ammunition. Real ammunition damage and weight based on real-life equivalents. 50 Caliber now massively increases damage, at the cost of a much slower rate of fire. Projectiles are no longer simple smoke trails and beams they now have actual physics (as true to life as I can make them) and individual meshes. Hunting Caliber Based Damage normalizes a lot of the damage values in a way that I really like. The box states that the bullets are 290 grain, boat tail hollow points. 455 = 45 Rifle Caliber 5mm = 26. > Electrical Damage deals bonus damage, slow, and reduces perception of robots and players in power-armor. I'm a gun nut (in RL) and fell in love with the awesome power and effectiveness of the . Dec 1, 2022 · 3: True Damage - DLC. If you then add SCOURGE you do the same for npc's and eliminate hp bloat in the process. The values are based off real world ballistic performance of the cartridge, balanced for gameplay purposes and to fit with my health overhaul mod. Each weapon is more specialized with improved roles. Limbs hits do less damage but cripple faster Explosions are lethal. esp => CALIBER_WeaponModificationPerk (000002:Synthesis. PIRADis a radiation overhaul. Credits. 7 Battle Rifle AKM Complex American 180 BH SIG MCX Spear NGSW BH StG44 BT SPR - Sniper Rifle Capital Wasteland . C# 7 2 Unleveled I would heavily suggest using something like Armament or Caliber Complex and couple it with True Damage to normalise damage across all calibers thus unifying all your gun mods and calibers. Lightweight and (mostly) script free. The purpose of this setting is to allow weapons of the same caliber that normally do more damage than others to still do slightly more damage (i. 280 = 42 7. esp 7: True Damage - Perk Module DLC. 38 conversion). If a weapon mod introduces a brand new ammo, you can use FO4Edit to create a projectile override to a projectile BLD uses. Plus try to avoid vortex. It's great if you want to add a bunch of new weapons since they'll end balanced in line with vanilla guns. Fixes a few bugs relating to weapons and targeting. 32 I’ve looked through a bunch of different overhauls like WNC, brutality, arbitration, immersive gameplay, maim2 etc but there’s so much built into them that it gets overwhelming. 56 caliber weapon. ) Commonwealth Gunfire Overhaul (Highly recommended sound replacer, patch for Submachine Gun sound looping fix is included in my mod Dec 1, 2022 · Automatically balances all your firearms according to weapon type and caliber. Haven't played yet so we'll see and will check for damage issue you mentioned. Mar 6, 2024 · Further normalizes True Damage caliber values via RobCo Patcher to more accurately reflect their real-world power, with Munitions and Munitions – Additional Ammo support included. I have been combing through the Nexus and I'm not sure which ones would be the most fun. This is one of the most important aspects of Immersive gameplay combat. The set damage formula is as follows: Jan 15, 2017 · Installation should be simple use the NMM or just download the . 7mm Pistol (Sig Sauer P127) 22LR Silenced Pistol 9mm Pistol (Browning Hi-Power) Redux 9x39 Project ASh-12. Lightweight and (mostly) sc. I mainly want something that fixes spongy enemies, increases headshot damage, normalizes ammo caliber damage between weapons and modifies damage perks to be less op. Installation It also give a place to different results based on caliber. 4 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 1 Prior to that, some NPCs gained a little damage boost, which was 25%. So TD should play nice since if it converts damage from guns directly into the bullets themselves correct? Nov 26, 2021 · > Improved damage calculation by multiplicative scaling, as well as tweaked interaction with some legendary bonuses. They are advertised as being manufactured to the highest tolerance for discerning shooters. Real-ish Firearms - A Realism and Immersion Overhaul Dec 9, 2024 · I dislike the way guns work in vanilla fallout 4 and want to make my own ground up re balance. 'PROJECTILE-9X19MM_SUPP' 5) Rinse and repeat for all suppressors and you are done CREDIT: robbythekidd for Caliber Complex Prior to that, some NPCs gained a little damage boost, which was 25%. You'll need to follow that lo strictly. I uninstalled HO and installed Scourge and set True Damage back to default values. Hi all, Not 10 minutes ago I had an epiphany, something which took me far longer to realize than it probably should have - the fact that a bullet of the same caliber but coming out of two different guns is still the same bullet and suddenly "more powerful" just because it's coming out of a different gun (disregarding things such as barrel length). 38 caliber. e. Combat Rifle is now a 5. Aug 20, 2024 · True Damage PERK OVERHAUL ONLY ; True Damage or Caliber Synthesis Patch (weapon damage normalization. Feb 4, 2024 · True Damage or Caliber Damage Overhaul (Synthesis Patcher) to tie ballistic weapons damage to ammo they use instead of the receivers they have. There are plenty of other mods to increase combat frequency and difficulty including Improved Factions, Random Encounter Framework (and everything that plugs into it), Power Armor to the People, NPCs Travel, SKK Combat Stalkers, SKK Random Encounter Manager, SKK Combat Settlers Aug 18, 2024 · Cartridge Damage Values - These are the damage values dealt by the cartridges themselves. In other words, armor works like it is actually supposed to. cuyrlpmq tvfq ufvp jhsw dqwpq zwh oppboh vps urvl fvrhi