City of heroes best mastermind secondary. Sensei, Shogun, Kage, Lord.
City of heroes best mastermind secondary. The God-Teir mastermind is about 4 things in this order. This is the best power in the set. Necro/Time Mastermind. Hell on Earth is possibly the best of the MM buff powers. 1 Damage Balance, more food for thought. The Traps powerset is available as a secondary set for Corruptors. I don't remember if MMs have access to it, but it's worth a look. The Jun 23, 2023 · Force Field is a standard power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors and Masterminds. Keep bodyguard mode up and just run. Some Necromancy powers can even grant your undead henchmen additional power im trying to pin down a secondary and everyone seems to have a different opinion on what is best. The Pain Domination secondary for Masterminds has lots of effects similar to empathy, but since you'll have thugs to heal and buff, your Pain Domination is never wasted. It takes a bit of getting used to the odd playstyle, though, involving either setting traps directly at the enemy's feet or managing your pet's positioning to lure enemies into your traps. The Mastermind's Inherent Power, Supremacy, boosts the accuracy and damage of the Mastermind's pets, while also allowing pets to intercept some damage meant for the Mastermind if they are in Aug 3, 2023 · Robotics is a standard power set that is a primary set for Masterminds. He plays a few classes but has several masterminds specifically for PvP. Currently playing Mercs/Traps and I'm enjoying it. Apr 21, 2006 · First off just for an introduction to the Mastermind I suggest reading these guides: Mastermind Notes v. Traps is one of the powersets. Sep 9, 2019 · The Mastermind can be a difficult archetype to use effectively due to a large number of considerations introduced by the Henchmen. Do circles, take cover, use your secondary powers as best you can. As a Mastermind, you excel at using others to do your dirty work. Jan 14, 2024 · The Mastermind's Inherent Power, Supremacy, boosts the accuracy and damage of the Mastermind's pets, while also allowing pets to intercept some damage meant for the Mastermind if they are in It's possibly the best secondary, if you like doing oodles of damage (there's a demon/storm reporting up to 900 dps on pylons on the homecoming forums, which is an insane amount. I am looking for suggestions for secondaries. There are 5 guides on Thugs specifically, and the other guides can be of use as well, for their info on secondary power pools. Secondary Power Sets Unaligned Archetypes Blaster. 42 votes, 50 comments. Check out the CoHmmunity Website: News Articles, Server Pages, Updates and extra information!https://cohmmunity. Thugs are easy to softcap defensively and the bruiser is a crazy single target wrecking machine. As always, use a TXT editor (notepad) to view this best. Full stop. You are known by many names Sensei, Shogun, Kage, Lord. Street-wise and extremely loyal to the right leader, Thugs make the perfect Henchmen for a manipulative Mastermind. Anything I could say has already been said, and better, on the City of Heroes website, so to start I'll link to their forum page with all the Mastermind Guides. Ninjas is a Mastermind primary power set. Henchmen Control Bots/Time is, IMO, one of the best Masterminds there is. - Knowing what procs to fit into your build and where. Defense based pet sets are just better at staying alive than demons and their resistance focus, even if you cap the pets on damage resistance the difference between a thug taking most of it's life and then being missed 9 times in a row giving you time to heal and a demon getting hit 7 out of those 10 attacks and taking a quarter of it's Again, playing a mastermind requires good judgement, tactics, and an understanding of the current combat situation. Mercenaries typically use conventional weapons and all Mercenaries have body armor that gives them resistance to smashing and lethal damage and Jul 23, 2021 · Specifically, once a Mastermind hits level 6, their first Henchman power stops summoning one minion at the Mastermind's level and starts summoning two at the Mastermind's level - 1. 3. Mercs/Dark and Ninja/Dark are rock solid on every server, but that's largely just down to Dark Miasma being the best damn Swiss Army Knife of a powerset in the game. Sonic synergizes quite will Rad's Enervating Field to substantially increase your team's damage output - almost like everyone's permanently popped 1-2 small red damage inspirations. Get the destiny with +dmg and double hit. Kinetics is great for the always grouping mastermind but the secondary does not have any hard or soft controls or defensive abilities to keep your pets up beyond transfusion. Command your Ninja Henchmen and even train them in new weapon and techniques. This is fine. not the sappers, the operational guys and their 40 second disorients. Their training makes them highly resistant to confusion Poison is a standard power set that is a secondary set for Controllers, Corruptors, and Masterminds. Then the game added a few new secondaries and sustains. Honestly Crabbermind is the best of both worlds. Robots start of slow, they do lower damage because they have decent defenses. Personally though, I would recommend something like a Thugs/Pain Mastermind. 1 by: Red_Zero This is a very basic introduction to the Mastermind, if you already have general knowledge about all the Mastermind power sets, you can skip this. Ninjas - melee damage. By using them strategically, you can gain a great tactical advantage. 0 (Issue 7) ----- TABLE OF CONTENTS Archetype Summary * A Basic Overview * Summons * Henchman Powers * Slotting Henchmen * Supremacy – The Mastermind’s Inherent Power * Traveling With Henchmen * Inspirations – Not just for the Mastermind Specifically, once a Mastermind hits level 6, their first Henchman power stops summoning one minion at the Mastermind's level and starts summoning two at the Mastermind's level - 1. - Fitting the pet defense/resist auras into your build. They are the best at what they do, and they always follow orders, exactly what a Mastermind needs. "Robotics allows you to construct an army of mechanical henchmen and repair and upgrade them in order to keep your army in tip-top shape. I intend to… Ill/Rad, Ill/Kin, and Ill/Time are the three Illusion Controller flavours that benefit from +recharge in the secondary that allows for an easier time achieving perma PA, from Accelerate Metabolism, Siphon Speed, and Chrono Shift respectively. Nov 16, 2015 · City of Heroes » Builds » Mastermind » Necro/Pain Level 50 Magic Mastermind Secondary Power Set: Pain Domination Power Pool: Speed Power Pool: Flight What made EM the best of all before was how strong it was in PvP with it's melee attacks and dpa. . Thugs are no stranger to urban warfare, and they are quite proficient with various weapons. Oct 16, 2022 · Want to know what the mastermind archetype or class is like in City of Heroes? This video is a walkthrough of the mastermind archetype. Level 50 Magic Mastermind Primary Power Set: Thugs Secondary Power Set: Kinetics Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Mar 10, 2009 · 3) Weaken: Weaken debuffs one lucky mob s damage output, accuracy, and secondary effects , meaning holds, sleeps, disorients, slows, etc. And you'll still be able to heal/buff/debuff on teams. It isn't the same immediate distraction that Gang War is, but it is also less vulnerable to AE. Then, at level 18, the power changes further and instead summons three minions at the Mastermind's level - 2. comFull City of Heroes Server List & How to D If you want to kill everything without making 15 runs of full inspiration trays to finally drop it - traps. What a great post! Everything you said is spot on but just to be a little bit of a contrarian I’ll say that I have a full on 50 incarnate fire/fire blaster and a mind/fire dominator and honestly they both seemed a wee bit lightweight to me. "Command the forces of Death. See full list on gamersdecide. I see lots of players that essentially ignore their secondary pool, except for the sustain and mandatory T1 power, because of this. Mm by nature means a lot of hits do a lot of procs on that one. 2 Bodyguard. com Sep 26, 2023 · 1 Henchmen Control. ----- MASTERMIND NOTES v. - Picking a primary/secondary combination that synergizes AND is damage focused. Traps are devices and gadgets you construct to cripple your foes. Perhaps you build killer robots, command deadly ninja, order hardened soldiers or street thugs, or summon the undead to do your bidding. Ill/Rad tends to get the mention in an AV/GM soloing context because it has the best debuffs. 3 Aggro Management. Protector bits won't really add to your damage as they're support oriented. Despite their reputations, Mercenaries are extremely loyal dedicated soldiers. I would prefer something like super reflexes, or ninjitsu. What you are is a Master of the most deadly assassins the world has ever seen You are a Ninja Master. This set was added to the game for Masterminds on March 20, 2012, as an update to Issue 22 . Hi there, I am a returning player after YEARS away and I want to make a demon summoner MM. ) It was my highest, most played MM on live, and I think my most fun character, even if I didn't consider it my main, I played it nearly exclusively solo because of the Thugs is one of the powersets. Rad/Sonic is a classic anti-AV combo and an amazing force multiplier. Sep 13, 2019 · Discover the best City of Heroes Solo Builds. Their original secondary powersets were Dark Miasma, Force Field, Poison, Traps, and Trick Arrow. "You are a master at manipulating and transferring Kinetic energy. 4 Damage Balance. Whatever your choice, you have an army of minions at your beck and call. It is provided for historical purposes. Aug 4, 2023 · This section contains information about changes that took place in Homecoming: City of Heroes/Villains. Born Lyse La Croix and given the familiar nickname Tee-do, the girl who would eventually become Ghede was raised along the bayous of rural Louisiana by her highly respected grandmother, Grande Brigitte. - Building for Recharge and Endurance recovery above everything else. Most Thugs aren't If anything, limitation comes from themes (like, I wasn't able to find a good blasting set to make a character whose powers come from a single bionic arm, because the costume option replaces the right arm, but most blast animations use the left one instead) or synergies, like Radiation Blast's -Res not being enough to offset its lower damage Sep 10, 2015 · Level 50 Mutation Mastermind Primary Power Set: Ninjas Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: City of Heroes » Builds » Mercenaries is one of the powersets. It buffs the pet directly by quite a bit on top of summoning 4 temp pets over time. Traps include ambush devices, as well as gadgets that can be constructed to aid you and your allies. Reply reply Traps is supposedly the support set with the best potential to solo Archvillains and Heroes, thanks to strong -Resist and -Regen debuffs. 4. Necromancy allows you to summon undead henchmen to do your bidding. Jun 8, 2013 · Mastermind: Bots/FF, my original name was a evil poke in the ribs to a player from my old server VEAT : Huntsman Bane build, just fun with a gun Sadly, I never got to my goal of total 50s. Also, when paired with a secondary that reduces Resistances, their damage weakness reduced a bit. Empathy is a good choice because the buffs are so strong. All of these effects will last 1/4 as long when fired from a Weakened mob, and instant effects (heals, knockbacks, etc) will be less effective. It is a Mastermind primary power set. 2. You can summon them when needed, order them to work your will, and even use your powers to enhance them or weaken your I played a bots/poison MM to 50 back on live. i get lists like yours that dont mention /elec at all, and then others that say /elec is by far the best secondary Dec 11, 2021 · Secondary powers cannot be changed after a character is created; respecs and alternate builds still utilize the choices made at character creation. However, when used well, a Mastermind can solo in some situations that other archetypes find taxing at best, such as facing an Elite Boss or even some early Archvillains. The Henchmen: As a robotics mastermind, you are supplied with 3 different henchmen: Battle Drones, Protector Bots, and an Assault Bot. Yes, your minions chasing enemies that are chasing you can take a while, but unless your secondary is great healing, even bodyguard mode won’t save you completely. This guide includes: Who a Mastermind is How to command your minions Demons are great damage wise, weak survivability wise. The bots' innate shields combined with your PBAoE -ToHit and your Farsight +Def will make your pets stupid hard to KO, while the rest of the set has enough debuffs, holds, and team buffs to be a potent asset to any team or just steamroll enemies solo. Don't go the full healer route, as that's pretty useless in this game. It is a Mastermind and Corruptor secondary power set. Blaster Most ambushes in Praetoria are the latter. Nov 25, 2022 · Kinetics is a standard power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. Their original primary powersets were Mercenaries, Necromancy, Ninjas, and Robotics. If I don’t have a sustained 5+ end per second I can’t maintain my secondary use and I only run three toggles. Ninjas have superior reflexes and can even super leap. Yes, Masterminds are a brilliant class to solo. They don't typically have enough hit points to last long with just resistance. I will go into their specifics later, but here is a general overview of the henchmen. The "big three" Mastermind primaries are Bots, Thugs, and Demons, which are just generally better for utility, damage, and durability than the other sets. The mastermind version of /poison losing the Ball-of-hate t9 really sucks, but I guess with that a tankermind would be all singing all dancing Reply reply More replies tenkadaiichi If you're playing a ton of support with friends, consider Sonic. this is why I am leaning Which mastermind has the best AoE potential? Haven't played many masterminds and was curious how the different sets play. "You are a master of Poison and can concoct a variety of venoms and toxins allowing you to weaken your enemies. which for me was my own mini-game in COH. "Command the various powers of the ocean to buff your allies, and wash away your enemies. Aug 1, 2024 · Marine Affinity is a power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors and Masterminds. Animation times were changed which made it no longer the only secondary worth having. Theres a player called M3z who has a YouTube channel where he streams arena and zone matches. It's not even a close race. I've seen a lot of discussion about worrying about which primary is the best, and which is the worst, and which secondary to… Jan 23, 2021 · Specifically, once a Mastermind hits level 6, their first Henchman power stops summoning one minion at the Mastermind's level and starts summoning two at the Mastermind's level - 1. I solo'd my Robots/DarkMiasma on maximum difficulty from lvl 1-50, i did EVERY mission (had to perma-debt to slow my leveling, and get higher lvl alts from another account to nerf XP in early missions to do it without outleveling content). Really, when a lot of people think of soloing, Masterminds, and Robotics specifically, comes up repeatedly, as the newer Time Manipulation set not only has some great survivability and utility to it, but when treated right, those robotic minions break out and bust things up! Worked on one of my most favorite Mastermind builds! I plan to do many other Thugs Masterminds with different secondaries so keep a watch out. Defensive sets are the best Stalker secondary. "Empathy gives you the ability to heal and aid allies as well as yourself. Jul 28, 2024 · Masterminds were added to the game in Issue 6, originally a City of Villains archetype. Oct 23, 2022 · Empathy is a standard power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. I'm considering beasts, demons, and thugs. Good personal attacks (especially AoE) for clearing minions and being mobile and then bringing out minions when when you are stationary for a bit. A blaster ignoring their secondary is like a defender or tanker ignoring their secondaries, your build is going to be garbage. "The Force Field powers give you the ability to create shells of energy that protect yourself and your allies from various forms of damage and harm. Mastermind Walkthrough Ghede. 5 Secondary Purpose. For more information on each Secondary Power Set, see the Secondary Power Sets section of the main article for each individual Archetype. Beasts/Nature works fine if you want a nature-themed hero, but it's not quite as good as others. I do not recommend it for soloing. when you play a secondary that needs to be very active to keep your pets alive, that is sooo frustrating. It works best with a controlling primary. The Mastermind can be a difficult archetype to use effectively due to a large number of considerations introduced by the Henchmen. The Rogue Isle are a perfect breeding ground for Thugs, and 'street-cred' can go a long way. my first mm on live was a necro/dark and I loved it, but there were some av's that gave her fits and malta were pissing me off soooooooo much. Okay, so Necro itself, ignoring the secondary, is middle of the road for Mastermind performance. Any primary is fine. " I would third the Mastermind approach as it's an AT that will let you get away with focusing more on your secondary. Electric Affinity is hands-down the best secondary for Masterminds. The EM sustain is easily perma, it is a click. The basic gun attacks aren't worth it though and you're better off focusing on an active Secondary to shore up the heavy amount of Lethal Resistance from enemies. Check the Build Aug 4, 2023 · Necromancy is a standard power set that is a primary set for Masterminds. hwskegl swxmtf ngxje eeyqxshnf mgeg pqvw brfa bavycl lgcw gafu